How To Play
The game ranges from 7 to 15 players. These players are randomly divided into alignments – Town, Mafia, Serial Killers, Arsonists and Neutrals. If you are a Town member (the good guys) you must track down the Mafia and other villains before they kill you. The catch? You don’t know who is a Town member and who is a villain.
If you are an evil role, such as a Serial Killer, you secretly murder town members in the veil of night and try to avoid getting caught.
Town of Salem has 33 unique roles ensuring a different experience each time you play.
Before a game starts, players are put into a lobby where the host can select what roles will be in the game. Players are then assigned roles at random from the list of chosen roles. Players have an in-game role card that explains their role’s abilities and alignments. For an in-depth look at the abilities of each role please visit: www.blankmediagames.com/roles
The night phase is when most roles use their abilities. For example, Serial Killers stealthily murder people, Doctors heal people who are attacked, and Sheriffs interrogate people for suspicious activity.
The day phase allows the Town members to discuss who they suspect of being an evil role. Once the voting phase starts a majority vote from the town will put someone on trial.
The defense phase is when you plead your innocence to the town. Have a convincing story or find yourself facing the gallows!
During this phase the town will vote on the fate of the defendant. Players can vote guilty, innocent or abstain. If there are more guilty votes than innocent votes the defendant is sentenced to death by hanging!
Players are able to choose their own map (town setting), character, pet, lobby icon, death animation, house and a custom name. The other players in the game will see your selections.
There are currently over 200 unique achievements in the game. Earning achievements will grant various in-game items.
• End Game chat box now displays when a player has exited the game, and player button turns red.
• Loading screen now has a progress bar.
• Burger Menu now has options to logout or reload.
• Various crash fixes.
• Assets not downloading during startup will now be detected and an error shown.
• User leaving during name selection now handled properly.
• Fixed feedback message when invalid role list configured.
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