This is my capstone project for my Masters degree at Full Sail University. This is to be utilized primarily as a testing format for that.
All inventory items are now active in the game:
o Totems: Attack, AOE attack, Healing, and Slowing
o Invincibility: The ability to be invincible for a short amount of time.
o Time Slow: Slow the entire room down for a short amount of time.
o Damage Reflection: Reflect all incoming damage back to the attackers.
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